Free Download Adobe Substance 3D Designer 16.0.5 (x64) Multilingual Portable | 984 Mb
Adobe Substance 3D Designer Portable is a procedural 3D material authoring and scan processing application for creating physically based materials, texture sets, and MDL materials. Its node-based workflow provides extensive control over procedural content while allowing individual processing stages to be modified without rebuilding the entire project.
The software is widely suited to workflows involving game development, visual effects, and other 3D content production. It supports material creation, photogrammetry-oriented scan processing, real-time physically based previews, path-traced rendering, and high-resolution texture baking.
Software Overview
Substance 3D Designer uses a non-destructive, node-based workflow for creating and editing procedural materials. Users can build texture sets, generate Substance textures and MDL materials, and modify earlier stages of a graph while retaining subsequent work.
The application can process scans with tools designed for photogrammetry workflows and can import procedural SBS and SBSAR files, painted images, photographs, scans, and FBX or OBJ geometry. Its viewport provides real-time physically based previews, while Iray path tracing can be used for photorealistic renders.
Key Features
- Create procedural materials with extensive control and variations
- Edit complete texture sets through a node-based workflow
- Generate Substance textures and MDL materials
- Process scans using photogrammetry-oriented tools and filters
- Crop scanned content with the Crop Tool
- Adjust scan colors with the Color Equalizer Tool
- Extract channels using Multi-angle to Albedo, Multi-angle to Normal, and Normal to Height filters
- Use Smart Patch Clone and Smart Auto Tile tools
- Import SBS and SBSAR procedural files
- Import hand-painted images, photographs, scans, FBX files, and OBJ geometry
- Automatically handle texture tiling
- Preview materials through a real-time physically based viewport
- Use custom shaders to match other game engines
- Create photorealistic renders with Iray path tracing
- Apply Yebis post-production effects
- Use four graph types for Tiling Textures, MDL Materials, Math Functions, and Noise Editor
- Combine preset filters and tools for procedural and hybrid workflows
- Access and modify filter sources
- Bake texture data using integrated bakers
- Create non-uniform bakes up to 8K resolution
- Generate AO, normal, ID, height, curvature, position, polypaint, Bent Normals, Color Map, UV to SVG, Opacity Mask, Thickness, Transferred Texture, World Space Direction, and World Space Normals maps
Adobe Substance 3D Designer is designed for artists and technical users who need procedural control over 3D materials and textures. Its graph-based workflow makes it possible to construct complex materials from individual processing stages while retaining the ability to revise earlier operations.
The combination of scan processing, physically based viewport preview, rendering, procedural authoring, and integrated baking tools makes it suitable for creating material assets for game engines, renderers, and other 3D production workflows.
System Requirements
Minimum:
OS: Windows 10 (64bit, version 1909)
CPU: Intel Core i5 / AMD Ryzen 5
GPU: Nvidia Geforce GTX 1060 / Nvidia Quadro P2200 / AMD Radeon RX 580
VRAM: 4GB
RAM: 16GB
Hard drive: SSD type with 30GB of free space
Home Page
Code:
https://www.substance3d.com/
- Software Name: Adobe Substance 3D Designer
- Version: 16.0.5
- Architecture: x64
- Languages: Multilingual
- License type: Portable
- File Size: 984 Mb
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