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Adobe Substance 3D Painter v7.4.2.1551 Multilingual Preactivated by m0nkrus

Farid

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Adobe Substance 3D Painter v7.4.2.1551 Multilingual Preactivated by m0nkrus

OA7sQS4.jpg
Description:
Windows® 10 (64-bit only)
Interface language: English / Deutsch / Japanese / Francais / Chinese

Adobe Substance 3D Painter - contains tools that allow you to create textures of 3D assets - from complex brushes to intelligent materials that automatically adapt to your model. Breathe life into your art. Substance 3D Painter is widely used in game and film production, as well as product design, fashion and architecture. This is a 3D texture creation application designed for professional designers in any field.

Complete creative freedom
Whether it's product design, realistic game and visual effects, or stylized animation projects, Painter helps you get the result you want.

Smart tools to create masterpieces
Intelligent materials adapt to any object, realistically conveying all the nuances of the surface or its wear. Explore preset masks that adapt to any shape and paint with powerful dynamic tools.

What you see is what you get.
The high-tech preview window in Painter displays all your creative choices in real time. Use complex materials with enhanced lighting and shadows, and creating textures becomes a creative and enjoyable task. You can even view the model in the provided contour tracking mode.

Everything is reversible
In Painter, all actions and brush strokes are saved and can be recalculated at any time. This means you can change the resolution of a project without compromising quality, and even modify existing brush strokes.

Powerful colorization engine
Paint with dynamic brushes, projection tools or particles. Painter also supports Adobe Photoshop brush styles.

Smart materials and smart masks
Add realistic details, from a thin layer of dust to heavy wear.

Advanced Material Creation
Reproduce the behavior of real materials, such as subsurface scattering, gloss, anisotropy, or clear coat. Keep these properties when exporting.

Simple export
Export effortlessly to any game engine or renderer. Create custom export styles to suit any channel or workflow.

Automatic UV
Automatic UVs ensure that imported models do not need special training to create textures. Place the UVs on multiple tiles to keep the resolution high.

VFX Support
The Painter application supports multi-tile painting (UDIM), Alembic, camera import, Python scripting, and is compatible with the VFX Reference Platform.

List of changes made

- The assembly was created on the basis of the Adobe standalone installer version 5.6.5.58, which is not available to the general public.
- From the installer, with the exception of the required minimum, the Adobe Desktop Common module is cut out, which is installed by the original installer without fail.
- From the installer, the Adobe Creative Cloud module is completely cut out, which is installed by the original installer without fail.
- The installer provides a choice of installation path, as well as the ability to run the program immediately after the installation is completed.
- Unlocked the ability to install the program on Windows 10 junior versions.
- Updated Adobe Substance 3D Painter core module to version 7.4.2.1551.
- The program has already been cured. Can be used immediately after installation.

System requirements :
• 64-bit version of Microsoft Windows 10 (version 1909 or later); 64-bit version of Microsoft Windows 10
• Intel Core i3 or AMD Ryzen 3 processor (Intel Core i7 or AMD Ryzen 7 processor recommended)
• 8 GB RAM (16 GB recommended)
• Nvidia Geforce GTX 1060, Quadro M2000 or AMD Radeon RX 580 with 8 GB VRAM (Nvidia Geforce GTX 2080, Quadro RTX 4000 or AMD Radeon RX 6700 XT with 16 GB recommended)
• 20 GB free HDD space (30 GB SSD recommended)

Image size and CRC
Image size: 2.64 GB (2,838,693,888 bytes)
Image MD5 sum: a7232fb362ea0c67ced34833c44e6763
SHA1 sum of the image: 533bf7c2fca72ab583ee63c0fce481eea55da783

What's new in version 7.4.2.1551:

added :
• [SpaceMouse][Windows] Support of the 3Dconnexion SpaceMouse in the 3D Viewport for navigation
• [SpaceMouse][Windows] Basic shortcuts/keys for Pro and Enterprise SpaceMouse models in the 3D Viewport
• [SpaceMouse][Windows] Dedicated rotation center icon in the 3D Viewport
• [Color Management] Use roles from OCIO configuration to change default settings
• [Color Management] Color manage the properties window for color widgets
• [Color Management] Color manage the properties window for material preview
• [Color Management] Color manage swatches in color picker
• [Color Management] Add a setting to define the standard sRGB color space
• [Color Management] Add the Standard sRGB color space from OCIO config in color picker Display selector list
• [Color Management] Improvements for color space override menu
• [Color Management] Allow to override the environment map color space in Display Settings
• [Color Management] Draw color picker gradients based on current Display
• [Color Management] Clamp HDR values by default in color editor
• [Color Management] Use passthrough (no color space) for filters in Legacy mode
• [Color Management] Limit gradients display in color editor to match [0-1] range
• [Color Management] Hide Display selector in color picker in Legacy mode
• [Color Management] Make color picker hexadecimal field always in sRGB color space
• [Color Management] Disable color picker Display dropdown for data channels
• [Optimization] Warp grid recomputes only covered UV tiles
• [Export] Allow to export UV Tile projects for Sketchfab, USD and glTF
• [Scripting][Python] Allow to change tonemapping function

Fixed :
• [Sketchfab] Updating existing model ends up creating new model
• [Sketchfab] Crash when searching for previously updated model
• Crash when exporting to USD
• Crash when creating a new shader instance in Geometry Mask or when geometry is hidden
• [Import Asset Window] Crash when changing the type of imported resources
• Normal mesh maps are inverted when used in layer stack
• [Substance] User data blending mode is not taken into account
• [Color Management] Bitmaps with color space in filename are imported as UV Tile sequences
• [Color Management] Color managed outputs of Substance graph are in wrong color space
• [Color Management] Polygon Fill tool displays the wrong color
• [Color Management] ACES tonemapper is applied to channels in solo mode
• [Color Management] Tool preview sphere lighting is not color managed
• [Color management][Export] Converted maps applies an incorrect conversion
• [Scripting][Python][Color Management] Projects created with template & OCIO environment variable are in Legacy mode
• [Scripting][Python] Cannot use the javascript evaluate function on startup
• [3D Adobe Offer] Can not launch Painter when using regional settings with languages not supported by default

Known Issues :
• 3Dconnexion SpaceMouse not supported on MacOS
• [UI] Horizontal scroll bar with color management appearing in some cases in new project window
• [Bakers] "Average normals" setting has no effect in UV Tile projects
• [Mac M1] Smart materials are not displayed correctly
• [Color Management] Resources used in projection mode are not color managed in the overlay
• [Color Picker] Cannot write in hexadecimal field

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Code:
https://rapidgator.net/file/b1f1795aadfbdfcfd7ca60781585a13b/Adobe_Substance_3D_Painter_v7.4.2.1551_Multilingual_Preactivated_by_m0nkrus.part1.rar
https://rapidgator.net/file/3405347411e1242e79ab56d4e4707efa/Adobe_Substance_3D_Painter_v7.4.2.1551_Multilingual_Preactivated_by_m0nkrus.part2.rar
Code:
https://nitro.download/view/BE29B36F9EB7D69/Adobe_Substance_3D_Painter_v7.4.2.1551_Multilingual_Preactivated_by_m0nkrus.part1.rar
https://nitro.download/view/60DEB2DB15456C3/Adobe_Substance_3D_Painter_v7.4.2.1551_Multilingual_Preactivated_by_m0nkrus.part2.rar
Code:
https://uploadgig.com/file/download/8E71072a049541f2/Adobe_Substance_3D_Painter_v7.4.2.1551_Multilingual_Preactivated_by_m0nkrus.part1.rar
https://uploadgig.com/file/download/4Ac92f9c0141F1cA/Adobe_Substance_3D_Painter_v7.4.2.1551_Multilingual_Preactivated_by_m0nkrus.part2.rar
 

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