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Arnold for C4D v4.0.3
Windows x64 | Cinema 4D R21/R23/R24/R25 | File size: 428 MB
Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.
Features
- Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines.
- Support for both native particles and Thinking Particles.
- The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work.
- Arnold Shading Network Editor, a node-based material editor.
- A comprehensive list of shaders and utilities, including vertex maps and per-face materials.
- Volume rendering with OpenVDB.
- Deferred, render time generation of geometry with the Arnold procedural node.
- Native linear workflow.
- Team Render, including single-frame distributed rendering.
- Support for third party plugins like X-Particles and Turbulence FD.
System Requirements
Cinema 4D
-R21.026 and above
-R23.008 and above
-S24.111 and above
-R25.010 and above
What's New
C4DTOA-2597 - Attribute Editor resets in R25 when the graph has a vector type shader (Requires Cinema 4D R25.113 or higher)
C4DTOA-2611 - Attribute Editor resets in R25 when the material is referenced (Requires Cinema 4D R25.113 or higher)
C4DTOA-2639 - Multi-Instances are not rendering
C4DTOA-2640 - Crash when rendering an animated XRef under a Cloner
C4DTOA-2642 - Crash when opening a scene while the IPR window is open
C4DTOA-2643 - Crash when opening the IPR window with isolate selected locked
C4DTOA-2644 - Wrong debug shading label displayed in the IPR status bar
C4DTOA-2648 - Loading and saving AOV presets shows an error
C4DTOA-2653 - Colors exported from the Node Editor incorrectly when the legacy color manager is used
C4DTOA-2654 - Crash when referencing an old Arnold Material in the Node Editor
C4DTOA-2655 - Displacement shader in the Node Editor gives an error when the input is linked
C4DTOA-2656 - Wrong color space transform when exporting C4D noise shader color
C4DTOA-2657 - Wrong color space in material previews
C4DTOA-2658 - Color correct shader is displayed black in the viewport
C4DTOA-2663 - Wrong Vertex Map shader UI in the Node Material
C4DTOA-2664 - Vertex Map shader in Node Material does not render
C4DTOA-2665 - Curvature shader in Node Material gives error
C4DTOA-2666 - Time type parameters are not displayed in the Node Editor in Cinema 4D R25
ARNOLD-11945 - Crash when mixing transmission on overlapping meshes
ARNOLD-11728 - Performance regression on some scenes introduced in Arnold 7.0.0.0
ARNOLD-11282 - Curve face index assignment to 0xFFFFFFFF causing crashes
ARNOLD-11875 -[GPU] Disabling lights interactively only works once
ARNOLD-11844 -[GPU] Error when interactively loading scenes with an atmosphere
ARNOLD-11782 -[GPU] Crash with empty grids in OpenVDB files
usd#933 Set Product Metadata
usd#953 AiMsgSet functions need to be called with a render session
usd#942 AiResolveFilePath is not called with a procedural file type
usd#962 Reflections look broken on tessellated surfaces
usd#987 Lights and shadow links default ignoreRoots to false
usd#977 Support Curves UVs
usd#951 Extend the skinning baking interval to surrounding integer frames
R21 - R23 - R24 - R25
Windows x64 | Cinema 4D R21/R23/R24/R25 | File size: 428 MB
Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.
Features
- Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines.
- Support for both native particles and Thinking Particles.
- The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work.
- Arnold Shading Network Editor, a node-based material editor.
- A comprehensive list of shaders and utilities, including vertex maps and per-face materials.
- Volume rendering with OpenVDB.
- Deferred, render time generation of geometry with the Arnold procedural node.
- Native linear workflow.
- Team Render, including single-frame distributed rendering.
- Support for third party plugins like X-Particles and Turbulence FD.
System Requirements
Cinema 4D
-R21.026 and above
-R23.008 and above
-S24.111 and above
-R25.010 and above
What's New
C4DTOA-2597 - Attribute Editor resets in R25 when the graph has a vector type shader (Requires Cinema 4D R25.113 or higher)
C4DTOA-2611 - Attribute Editor resets in R25 when the material is referenced (Requires Cinema 4D R25.113 or higher)
C4DTOA-2639 - Multi-Instances are not rendering
C4DTOA-2640 - Crash when rendering an animated XRef under a Cloner
C4DTOA-2642 - Crash when opening a scene while the IPR window is open
C4DTOA-2643 - Crash when opening the IPR window with isolate selected locked
C4DTOA-2644 - Wrong debug shading label displayed in the IPR status bar
C4DTOA-2648 - Loading and saving AOV presets shows an error
C4DTOA-2653 - Colors exported from the Node Editor incorrectly when the legacy color manager is used
C4DTOA-2654 - Crash when referencing an old Arnold Material in the Node Editor
C4DTOA-2655 - Displacement shader in the Node Editor gives an error when the input is linked
C4DTOA-2656 - Wrong color space transform when exporting C4D noise shader color
C4DTOA-2657 - Wrong color space in material previews
C4DTOA-2658 - Color correct shader is displayed black in the viewport
C4DTOA-2663 - Wrong Vertex Map shader UI in the Node Material
C4DTOA-2664 - Vertex Map shader in Node Material does not render
C4DTOA-2665 - Curvature shader in Node Material gives error
C4DTOA-2666 - Time type parameters are not displayed in the Node Editor in Cinema 4D R25
ARNOLD-11945 - Crash when mixing transmission on overlapping meshes
ARNOLD-11728 - Performance regression on some scenes introduced in Arnold 7.0.0.0
ARNOLD-11282 - Curve face index assignment to 0xFFFFFFFF causing crashes
ARNOLD-11875 -[GPU] Disabling lights interactively only works once
ARNOLD-11844 -[GPU] Error when interactively loading scenes with an atmosphere
ARNOLD-11782 -[GPU] Crash with empty grids in OpenVDB files
usd#933 Set Product Metadata
usd#953 AiMsgSet functions need to be called with a render session
usd#942 AiResolveFilePath is not called with a procedural file type
usd#962 Reflections look broken on tessellated surfaces
usd#987 Lights and shadow links default ignoreRoots to false
usd#977 Support Curves UVs
usd#951 Extend the skinning baking interval to surrounding integer frames
R21 - R23 - R24 - R25
Code:
https://rapidgator.net/file/fb3eb69a05686021c3064864fa6c158f/R21-R23-R24-R25.rar.html
Code:
https://nitro.download/view/DFE517A245B405B/R21-R23-R24-R25.rar