What's new
Warez.Ge

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Artstation - AAA Rocks for Games - RGB Masked Workflow Tutorial

voska89

Moderator
Staff member
Top Poster Of Month
da393183fce5b58884febea6c2f980d1.jpeg

Artstation - AAA Rocks for Games - RGB Masked Workflow Tutorial
Content Source:https://www.artstation.com/marketplace/p/BqV6/aaa-rocks-for-games-rgb-masked-workflow-tutorial
Genre / Category:3D Tutorials
File Size :1.1GB

In this tutorial, we will go through the entire process of making cliffs for AAA games, using an RGB masked workflow, which gives us the desired texel density at any asset scale.
We start with highpoly sculpting in Zbrush, and end in Unreal, with masks from Substance Painter, and textures from Substance Designer.

Recommend Download Link Hight Speed | Please Say Thanks Keep Topic Live

Fikper
ofcca.A..A.R.f.G..R.M.W.T.rar.html
Rapidgator
ofcca.A..A.R.f.G..R.M.W.T.rar.html
Uploadgig
ofcca.A..A.R.f.G..R.M.W.T.rar
Nitroflare
ofcca.A..A.R.f.G..R.M.W.T.rar

Links are Interchangeable - No Password - Single Extraction
 

Users who are viewing this thread

Back
Top