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Computer Science in Sport Modeling, Simulation, Data Analysis and Visualization of Sports-Related Data (AZW3)

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Daniel Memmert, "Computer Science in Sport: Modeling, Simulation, Data Analysis and Visualization of Sports-Related Data"
English | ISBN: 3662683121 | 2024 | 266 pages | AZW3 | 12 MB
In recent years, computer science in sport has grown extremely, mainly because more and more new data has become available. Computer science tools in sports, whether used for opponent preparation, competition, or scientific analysis, have become indispensable across various levels of expertise nowadays. A completely new market has emerged through the utilization of these tools in the four major fields of application: clubs and associations, business, science, and the media. This market is progressively gaining importance within university research and educational activities.​

This textbook aims to live up to the now broad diversity of computer science in sport by having more than 30 authors report from their special field and concisely summarise the latest findings. The book is divided into four main sections: data sets, modelling, simulation and data analysis. In addition to background information on programming languages and visualisation, the textbook is framed by history and an outlook.


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