What's new
Warez.Ge

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Gaming as Art A Communication-Oriented Perspective on the Relationship between Gaming and the Art

voska89

Moderator
Staff member
3b8a6473594f0bd7c4a594a7cb993863.jpeg

English | 2023 | ISBN: 978-3110735130 | 124 pages | True PDF EPUB | 24.72 MB
Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, the academia is only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. The same applies to the question whether video games are (or are not) art in and on themselves. Based on the Communication-Oriented Analysis, the authors assess the plausibility of games-as-art and define the domains associted with this question.

Recommend Download Link Hight Speed | Please Say Thanks Keep Topic Live
Links are Interchangeable - No Password - Single Extraction
 

Users who are viewing this thread

Back
Top