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Inivis AC3D 9.0.22 (x64)

DrZero

Active member

Inivis-AC3-D.png


File size: 41 MB

Create models with our easy to use 3D software for: games, virtual reality and flight simulation, scientific, medical and general data visualisation, rapid prototypes of 3D designs, 3D printing, Google Earth, X-Plane, Second Life and much more...

Image file support
Images formats used for texturing and view-background images
GIF
JPG
PNG
BMP
DDS
PPM
TGA (Targa)
TIF

Other
Fast real-time OpenGL graphics views (2D and 3D) with whiteboard controls for easy navigation
Multipoint polygon and line editing down to vertex level
No polygon limits
Edit at different granularity - groups, objects, surfaces, vertices
Simple and easy manipulation of selected components
Powerful mouse selection with add/remove, select through and select closest components
Surface and vertex loop selection
Fast subdivision-surfaces with instant switch to view/hide subdivisions
Extrusion and surface revolution of lines and surfaces
Built-in fast OpenGL 3D renderer with adjustable field-of-view - instantly see results of your actions in 3D. Spin the model or switch into 'walk mode' for Quake-style control.
Realtime mirror for symmetrical work
Six boolean operations: Subtract, Intersect, Union, Cut-Away, Knife, Kife and Cut-away

What's New
Code:
added - 2D Boolean functions (Subtract, Intersect, Union, Knife, Embed, Combine-Surfaces) (Object menu)
added - Edit->Select-Vertices->With-two-edges
added - Edit->Select-Vertices->With-two-edges-straight
added - Surface->quadrangulate and two related settings in File->Settings->General
added - Surface->Thicken line (control + l)
added - speed optimization of many file format importers
added - holding control key down when rotating with the mouse moves in steps of pref mouse_rotate_ctrl_steps
added - Vertex->Straighten
added - Edit->Select-Vertices->Isolated
added - Tools->Sort-Object-Vertices
added - shiny textures - textures are now modulated by the specular material value (option to switch off in Graphics settings)
added - advanced setting for blocky textures (switches off texture smoothing)
added - shortcut key "a" for View->Look-At-Selection
added - Object->Reduce retains surface materials
added - info inspector pane to Hierarchy Tool window
added - copy/paste/cut object-data items added to hierarchy popup menu (move items now in sub menu)
added - recoded, much faster, Object->Optimize-Vertices
added - the following functions were undoable but cleared the previous undo queue. They have been rewritten to be fully undoable.
Object->Explode
Object->Fragment
Surface->Cut-Away-Object
Vertex->Unweld
Object->Merge
Object->Reduce
added - .oft font files to list of supported file types for 2D/3D font text
added - subdivided surfaces are hidden if surfaces are hidden (surface-hide/unhide script hack)
added - Surface->cut-away now optimizes the vertices of the new object
added - tcl commands object_get_num_surfaces, object_get_num_vertices, object_get_textureid, object_get_texture_name
added - zooming in/out limits in 2D windows
added - size displayed after pressing toolbar buttons for size%
added - much faster Object->Optimize-vertices
added - set_show_popups internal ac3d command e.g. "ac3d set_show_popups 0" disables message popups. For script users.
added - MAC - UI will run in high-res on HiDPI display (OpenGL View remains the same)
added - add_undoable_tcl command. Creates an undoable using tcl execute and undo strings
added - right clicking on the +/- icon in the hierarchy does a recursive open or close.
.. More

HOMEPAGE
Code:
https://www.inivis.com/


download-now.png


Code:
https://katfile.com/n4j0apoddikj
https://rapidgator.net/file/77d5668056f4f6543079006384f0e80e
 

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