What's new
Warez.Ge

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Learn Unity in 60 Minutes

voska89

Moderator
Staff member
Top Poster Of Month
306fb7d3418edbe91f199dec9dcff442.jpeg

Free Download Learn Unity in 60 Minutes
Published 3/2024
Created by A. Bahadır Gündeş
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 38 Lectures ( 1h 2m ) | Size: 676 MB​

With this rapid course you will quickly learn the basics of Unity with no wasting time!
What you'll learn:
Learn C# basics like variables, if statement, switch statement, loops, lists from scratch
Master basic Unity features such as user interface, prefab, scriptable object, Events
Animate every object in the game with animation, timeline or using tween
Quickly learn Unity basics like Terrain, Light types, camera modes, render pipelines
Learn to use physics objects and interaction codes such as OnTriggerEnter, OnCollisionEnter, OntriggerStay
Learn how to use tween in Unity
Discover ways to save data in games
Learn to polish your game with features like post processing, skybox
Requirements:
PC or Mac capable of running Unity
Having access to the Internet and being able to browse the Internet
Description:
Learn unity without long and boring videos!In this course, you'll learn many basic Unity features and get a crash course in C# coding language used in Unity.Unity is still one of the most popular game engines in the world, with new versions coming out every year and new features being added as time goes on.In first part of the course, basic topics such as installation, code editor installation, Unity editor panels and scene tools, physics, animation will be introduced.In the second part, we will start with C# from the very beginning.Then we will introduce topics such as Start(), Update(), Functions, if, else, Switch statements, Tweening, Coroutines and Invokes.In the third part we will look at some of the more basic features of Unity. There will be a lot of information that will be useful for polishing or laying the groundwork when making a game.Render Pipelines, Terrain, Post Processing, Light settings, different saving methods will be the subject of this part.You will also have access to documentation on some of the topics covered in the course. You will be able to access these files at any time to access a summary of topics covered in the file and codes used in course videos.
Who this course is for:
Those who want to learn Unity by seeing the important things instead of watching long and boring videos
For those who want to take a quick look at the capabilities of Unity
For those who want to get a basic introduction to game development in Unity
Homepage
Code:
https://www.udemy.com/course/learn-unity-in-60-minutes/







Recommend Download Link Hight Speed | Please Say Thanks Keep Topic Live
No Password - Links are Interchangeable
 

Users who are viewing this thread

Back
Top