Warez.Ge

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

The Hivemind Swarmed Conversations on Gamergate, the Aftermath, and the Quest for a Safer Internet [Audiobook]

voska89

Moderator
Staff member
Top Poster Of Month
89552deb71c28fc72c0e31c0d109aeae.webp

Free Download The Hivemind Swarmed: Conversations on Gamergate, the Aftermath, and the Quest for a Safer Internet (Audiobook)
English | ASIN: B0CQ8PPP6K | 2024 | 7 hours and 50 minutes | M4B@64 kbps | 226 MB
Author: David Wolinsky
Narrator: Noah DeBiase

An incisive oral history that brings together the voices of major figures in gaming, tech, media, and politics to reflect on the long shadow of Gamergate. With The Hivemind Swarmed, oral historian and documentary researcher David Wolinsky invites listeners to sit in on a series of urgent, intimate conversations between some of the most distinguished voices across entertainment and media as they reflect on the longstanding impact of Gamergate. What went wrong, and what can we learn from Gamergate to help us build a more equitable online world? The backstory: 10 years ago, a disgruntled software developer named Eron Gjoni posted online to accuse his ex-girlfriend, game developer Zoë Quinn, of sleeping with game critics in exchange for positive reviews. He offered no evidence to back up his claims.​

However, his posts were picked up by extremists in the gaming community who built a vicious online movement targeting women, minorities, and progressive voices. Rallying under the hashtag #gamergate, they sent their victims round-the-clock death and rape threats. Game companies, for the most part, declined to take action as their female employees were harassed out of their jobs. The FBI launched an investigation but found "no true threat." Gamergate holds the grim distinction of being the first modern online harassment campaign. It arguably served as a model for the alt-right movement that would help propel Donald Trump to the White House. And it highlighted a toxic media culture-not just in gaming, but in film, TV, journalism, and more-in which leaders, through their passivity, took the side of the oppressor. Now, ten years later-in the wake of #MeToo, Charlottesville, the Trump years, and the January 6 insurrection-the questions discussed here are more important than ever.

Recommend Download Link Hight Speed | Please Say Thanks Keep Topic Live
Links are Interchangeable - No Password - Single Extraction
 

Users who are viewing this thread

Top