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Making Games The Politics and Poetics of Game Creation Tools

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Stefan Werning, "Making Games: The Politics and Poetics of Game Creation Tools "
English | ISBN: 0262044838 | 2021 | 176 pages | AZW3 | 2 MB
An argument that production tools shape the aesthetics and political economy of games as an expressive medium.​

In Making Games, Stefan Werning considers the role of tools (primarily but not exclusively software), their design affordances, and the role they play as sociotechnical actors. Drawing on a wide variety of case studies, Werning argues that production tools shape the aesthetics and political economy of games as an expressive medium. He frames game-making as a (meta)game in itself and shows that tools, like games, have their own "procedural rhetoric" and should not always be conceived simply in terms of optimization and best practices.

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